Monday 12 March 2012

failure

don't worry about failure. embrace it. some ideas are just not going to work. no matter how fantastic it may have seemed when the thought popped into your or as you have planned it out the finished article just isn't what you wanted. you might be able to save the work by doing something extra to it. there just comes a point when you have to throw your hands up and say 'it isn't right'. what you need to take away from moments like this is where it has gone wrong and where you can avoid such problems in the future. it might have been that you have used the wrong materials. it might be that you have used the wrong format. or it may be that you needed to do more planning. remember each failure means that you have learnt something that helps your next project. embrace failure, it makes success that much sweater.

Tuesday 6 March 2012

take a wander on the wild side

while you are working on your latest creation you might find yourself going to places you didn't want to go. your work spiral away from the path you had for it. when it comes to writing people will talk about how the characters have taken on a life of their own - as if they were real and suddenly they decided on the life they would lead. personally i think this is a pile of dog pooh. what i think is at work is the creative sub conscious letting you know that there is a different way to go. sometimes it is going to be worthwhile following this new path, other times it is just going to lead you to a dead end. all paths are worth exploring. the other thing to take from this is that when people go on about how their work spoke to them or how their work took over you waon't have to feel so bad if you never have this feeling yourself. now you know that there is a different view of the same process. don't worry about the route you take, or the method that takes you along the route - what matters is that you get to the end and have something that is completed. so explore those creative back roads.

Friday 2 March 2012

when the muse comes calling

creativity is a bit of a harsh mistress. on the one hand you have to work hard at it, and treat it like a job. set aside some time to do the work you want to do. with luck each time you do this it should get easier. routine, oddly, allowing for freedom of expression. there are other times when the muse will strike. the muse being what she these may not happen at convenient moments for you. however make sure you are in a position to write notes about the idea so that you can return to it as soon as you can. by soon i mean as close to immediately as possible. why? there is a fne line between letting an idea stew and letting it go cold. the other day i had an interesting idea for a story. i quite liked the concept, it gave me a lot to play with. i had the opening and a feeling for the tone of the story. i just didn't know what i was going to do with it. so i thought i would let it rattle around for a bit while i thought of an ending. the excitement i felt for it has been lost. that isn't to say i am not going to go back to it, just that now it will be a totally different beast. today i thought about trying to do an abstract series around 'the stations of the cross'. this isn't a new idea barnett newman has already done a jaw droppingly simple and beautiful sequence of abstract paintings on the subject. i know now i want the sequence to start and end, it is the middle bits i am not sure about. i will sleep on it - and see if inspiration comes to me. if it doesn't then it will be a case of slogging through a number of ideas to see if any of them work and if any of them stick. there is a caveat to all of this - there are times when you are just going to have let an idea go. you have to know when it isn't going to work. don't worry though the effort won't have been wasted as even failed ideas will feed into something else you do at a later date.

Monday 13 February 2012

learn from other people

your creativity is like a muscle - it gets stronger the more you use it. so you keep using it. that isn't the only way you improve. you improve by lerning. sure you can read all the textbooks that tell you the right way to do things, sometimes they will tell you the mistakes to avoid. they will give you strategies on how to improve. the thing to remember about rules - is that often they are there to be broken. one of the best ways to learn is to learn from others. creativity and culture doesn't happen in a vacuum - everything feeds off of everything else. this has never been more true than now in the age of instant gratification and instant access. so when you are watching, listening, reading, viewing someone else's work - look at it and see what you can learn from it and then think about how you can apply that to your own work. that next movie, song, book, gallery is researh for your next piece of work. learn the lessons well and apply them.

Wednesday 8 February 2012

it's not that stupid

if the internet has shown us anything it is that there is nothing like a stupid idea.
it doesn't matter what it is - you may want to do a stop/start animation of marigold gloves enacting hamlet while dancing in the style of pina bausch. it maybe that you want to replace the strings in stockhausen's helikopter-streichquartett (helicopter quartet) with barking dogs. maybe you have a hankering do a fantasy trilogy totally in rhyming couplets.

as you come up with the idea you also wonder what it is going to be like trying to tell/ sell/ pitch the idea to mates and strangers. all you can think of is 'nah! too stupid.'

stop right there sonny jim.
what did i say at the start?
that's right: there is no such thing as a stupid idea.

it may be that you don't think you can pull it off or you may think that it was just a silly idea and doesn't deserve work.
if you believe in it - you can make it happen and you can turn that daft concept into something special.
(please note this is something entirely different from trying to shine a turd.)

all you need to make a creative piece work is the belief that it deserves to be seen.
never worry about what other people think.
you are not being creative for them - you are being creative for you.

remember that idea for painting portraits of hollywood stars on space-hoppers - well it is a go.

Tuesday 7 February 2012

never mind the quality feel the success

there you are working on your latest creation.
you feel good about it. this is the one. this is the one that they will love. you just know it.
you have slaved over it. you have poured your heart into it. you have bled for this piece of work.
it oozes quality.

here is a hard truth.
quality is no gurantee of success.
success is no proof of quality.

this is a double-edged thought as it points to the fact that you can be the best there is at what you do but it doesn't mean people are going to like your work.
it also means that even if you know your work is not the best out there you can still be a success.

look around - your audience has a lot of people competing for their attention. remember that they only have so much time to devote to enjoying the creative work of others and your painting is going up against someone elses poem. his book has to compete against her movie. that song against that video.

it isn't that people don't consume culture as much as they used to it is that there is so much more culture to consume.

that may make it sound like a gloomy situation - it isn't.
there are lots of new ways to get your work in front of people.

more importantly my point about quality/success means that you don't have to sweat every little detail, you don't have to dot ever i and cross ever t.
don't wait until it is perfect.
make it as good as it can be and then let it loose on the world.

the audience isn't looking for perfection.
the audience is looking for something they like and will entertain them.

your mission, if you choose to accept it, is to do just that.

Wednesday 1 February 2012

audience? who cares about them?

for most of us would be creators the question of 'the audience' is a moot one. we don't have an audience.
in some respects that makes us lucky (albeit poor and creatively unloved).
why?
simple because right now you can do anything you want. there is nothing to stop you from being as creative or as experimental as you want. if you dp abstracts and tomorrow you feel like doing landscapes then go for it. if you are a poet and the urge omes across you to do hard core erotica then don't stop.
you can do what you want.

if you are lucky you will beccome famous and successful with your endeavours and then you are going to find yourself having to stick to the grove you have made for yourself.
only when you become a real superstar can you plot a career path that can chop and change.

the other thing about not worrying about an audience, the audience, your audience is that you do this (whatever it is) for your own benefit. you paint, sing, dance, photograph, write, weave, sculpt for your own benefit, you own enjoyment.

for most of us this is the time when we are still learning what it is we are doing. finding our voice, our style. while we are doing that we may as well have fun at it.

because in the end if we don't like what we do there is little chance anyone else is going to.

remember this - the audience starts with you.